package cs.BLOKUS;

public class pieces {
	//We will need to represent each possible piece which means 
	//representing pieces and their rotations (4 per piece)
	
	private int[][] piece1; // monomino
	
	private int[][] piece2; // domino
	private int[][] piece2Rot; //domino rotated on it's side
	
	private int[][] piece3; //triomino 1 Three blocks inline
	private int[][] piece3Rot; //rotated on it's side
	
	private int[][] piece4; //triomino 2 L-shaped
	private int[][] piece4Rot1; //Rotated clockwise 90 degrees
	private int[][] piece4Rot2; //Rotated 180 degrees
	private int[][] piece4Rot3; //Rotated clockwise 270 degrees 
	
	
	
}
